![]() He completed his BA through the University of South Africa and went back to Fort Hare for his graduation in 1943. He then did his articles through a firm of attorneys – Witkin, Eidelman and Sidelsky. There he worked as a mine security officer and after meeting Walter Sisulu, an estate agent, he was introduced to Lazer Sidelsky. They ran away to Johannesburg instead, arriving there in 1941. On his return to the Great Place at Mqhekezweni the King was furious and said if he didn’t return to Fort Hare he would arrange wives for him and his cousin Justice. Mandela began his studies for a Bachelor of Arts degree at the University College of Fort Hare but did not complete the degree there as he was expelled for joining in a student protest. He completed his Junior Certificate at Clarkebury Boarding Institute and went on to Healdtown, a Wesleyan secondary school of some repute, where he matriculated. Processor : 2 GHz with SSE2 instruction set supportĨ0 Days can be purchased from GOG, Steam, Humble Bundle, and GreenManGaming.He attended primary school in Qunu where his teacher, Miss Mdingane, gave him the name Nelson, in accordance with the custom of giving all schoolchildren “Christian” names.Graphics : Intel Iris 6100 equivalent or better compatible with DirectX 9.0c.Processor : 4 GHz with SSE2 instruction set support.Graphics : Compatible with Shader Model 3.0 and DirectX 9.0c.Processor : 2 GHz processor with SSE2 instruction set support.Many cultural and historical touchstones of the time are also incorporated into the narrative such as the Franco-Prussian War, the Orient Express, high seas piracy, gender roles, classism, colonialism and post-Civil War American Reconstruction. There are multiple mentions of a global Artificer's Guild that produces mechanical wonders which the player can choose to become involved with or not. The game places a thematic focus on the promise and danger of new technologies at the dawn of the Industrial era and incorporates real world and fictional scenarios throughout. Historical Context The progress of concurrent players is surfaced when viewing the world map. Reputation and personal character traits can be gained or lost depending on how dialogue trees are approached, with choices that allow the player to shape Passepartout's personality, approach to problem solving and perception of the world around him. During travel, time will advance and the player will be given opportunities to seek out new information, read the news or tend to Mr. Along with choice of vessel the player must also consider cost, date and departure time, suitcase capacity and net effect on Phileas' health when choosing a destination. Travel between locations is facilitated by traditional methods as well as fantastical constructs for the era like airships, submersives and automatons. New routes and locations are added to the world map by way of purchasable timetables, or discovered in dialogue with fellow travelers, locals and characters met along the way. Each action must take place during designated hours and takes a set amount of time to complete. Cities can also be explored, triggering story passages that may potentially unlock new items and information. ![]() Major cities contain banks for wiring money at the expense of time, markets where useful goods can be purchased or sold and a hotel for spending the night. From there the game branches off to 144 cities for players to potentially uncover, explore, trade, rest and chart a path forward. Gameplay Most journeys start with a trip from London to ParisĮach game of 80 Days begins with the duo departing London for Paris with £4000 and a selection of starting items gathered from Fogg's apartment. The voyage is highly replayable with stories and routes shaped by player choice, circumstance, money management and special events from city to city. If the pair returns to London within 80 days the wager is won but the game does not end prematurely if the trip takes longer. Players assume the role of Jean Passepartout, valet to Phileas Fogg, and are tasked with navigating and managing the globe trotting trip as well as Mr. The narrative is a retelling and reinterpretation of Around the World in 80 Days, the 1873 novel by Jules Verne. 80 Days is an interactive fiction adventure game developed by inkle for iOS. ![]()
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